AI Insights · Timothy · October 2021
Top 5 Neon Games in the US Q3 2021: Unified Platform Performance
In Q3 2021, the top 5 Neon Games in the US showed varied performance in terms of downloads, revenue, and active users, with some apps experiencing significant growth.
Throughout the third quarter of 2021, the top 5 Neon Games on a unified platform in the United States exhibited diverse trends in weekly downloads, revenue, and active users. Here’s a closer look at their performance.
Tiles Hop EDM Rush Music Game from AMANOTES PTE LTD saw notable fluctuations in its weekly revenue, peaking at around $84K in early July and ending the quarter at approximately $58K. Weekly downloads showed a high point of 225K in the first week of July, with a gradual decline to 146K by the end of September. Weekly active users followed a similar trend, starting at 1.5M in late June and decreasing to about 1.15M by quarter's end.
Beatstar - Touch Your Music from Space Ape saw a dramatic rise in weekly revenue, starting from negligible amounts in early August to a significant $250K by the end of September. Downloads surged from zero to a peak of 324K in mid-September, before settling at 161K in the last week of the quarter. Active users showed a consistent increase, reaching up to 389K by mid-September and slightly dropping to 351K by the end of the month.
Bricks Breaker Quest by mobirix maintained a steady weekly revenue, averaging around $44K throughout the quarter. Downloads remained relatively stable, fluctuating between 7.8K and 10K. Weekly active users peaked at 301K in mid-July and showed minor variations, ending the quarter at 266K.
Geometry Dash from RobTop Games exhibited consistent weekly revenue, hovering around $19K to $25K. Downloads saw a notable rise, peaking at 217K in mid-September, and active users, while starting strong at 5.3M in late June, showed a gradual decline to around 4M by the end of September.
The Tower - Idle Tower Defense by Tech Tree Games, a newer entrant, showed promising growth. Weekly revenue increased from $14K in mid-August to $35K by the end of the quarter. Downloads peaked at 21K in late August and remained stable at around 15K towards the end of September. Active users grew from 7.6K in mid-August to 26K by the end of September.
These insights highlight the varied performance of the top Neon Games in the US during Q3 2021. For a more detailed analysis, visit Sensor Tower.